Progress City Mods (
progressmods) wrote in
progresscity2018-04-01 10:44 am
Entry tags:
Intro Log
Who: Everyone!
What: Your first magical day
Where: Progress City Tranport Center
When: Right now
Warnings: None planned!
[Today you found a ticket to a theme park. It seems relatively normal, except that it reads: Lifetime Parkhopper Pass to Progress City. ”The Most Magical Pocket Dimension in the Multiverse!” This is not a theme park you have ever heard of, if you live in a world where theme parks are of the norm.
For some reason you’re drawn to the ticket. There’s something… magical in this piece of paper, and you can practically hear it calling out to you, and you feel compelled to pick it up. It’s strange, but it’s a piece of paper, what’s the worst that could happen?
However, the moment you pick it up, you feel yourself being pulled. There is nothing pulling you but there is an overwhelming sensation that something is pulling you by the chest into the ground. You don’t have time to process what’s going on before you suddenly fall over, the strange feeling going away the moment you hit the ground.
It takes a few moments for you to regain your bearings, but as you look up you are suddenly hit with the fact that, wherever you were before, you certainly aren’t there anymore. It appears to be a transport station of some sort, and a very sleek and new one at that. Monorails pass by the station every couple of minutes, with small, slower moving vehicles consistently move in and out of the center.
The innermost wall, right behind where you stand, is lined with portals. It appears that you came in through this portal, but if you try to go back the way you came in, you’ll find that you are unable to enter it, no matter how hard you try.
While the realization that you are now trapped in this strange place, you will soon find that you also have a strange band strapped to your dominant wrist. No matter how hard you try to take it off, it seems like it’s stuck on there.
At least you’re not alone, along with a bunch of other people who arrived around the same time you did, there are humanoid people who seemed to be intrigued by your arrival. They’re all generally nice, but get confused if you ask them why you’re here and why you can’t leave. They will, however, happily tell you the name of the place you’re in if you ask:
Progress City.]
What: Your first magical day
Where: Progress City Tranport Center
When: Right now
Warnings: None planned!
[Today you found a ticket to a theme park. It seems relatively normal, except that it reads: Lifetime Parkhopper Pass to Progress City. ”The Most Magical Pocket Dimension in the Multiverse!” This is not a theme park you have ever heard of, if you live in a world where theme parks are of the norm.
For some reason you’re drawn to the ticket. There’s something… magical in this piece of paper, and you can practically hear it calling out to you, and you feel compelled to pick it up. It’s strange, but it’s a piece of paper, what’s the worst that could happen?
However, the moment you pick it up, you feel yourself being pulled. There is nothing pulling you but there is an overwhelming sensation that something is pulling you by the chest into the ground. You don’t have time to process what’s going on before you suddenly fall over, the strange feeling going away the moment you hit the ground.
It takes a few moments for you to regain your bearings, but as you look up you are suddenly hit with the fact that, wherever you were before, you certainly aren’t there anymore. It appears to be a transport station of some sort, and a very sleek and new one at that. Monorails pass by the station every couple of minutes, with small, slower moving vehicles consistently move in and out of the center.
The innermost wall, right behind where you stand, is lined with portals. It appears that you came in through this portal, but if you try to go back the way you came in, you’ll find that you are unable to enter it, no matter how hard you try.
While the realization that you are now trapped in this strange place, you will soon find that you also have a strange band strapped to your dominant wrist. No matter how hard you try to take it off, it seems like it’s stuck on there.
At least you’re not alone, along with a bunch of other people who arrived around the same time you did, there are humanoid people who seemed to be intrigued by your arrival. They’re all generally nice, but get confused if you ask them why you’re here and why you can’t leave. They will, however, happily tell you the name of the place you’re in if you ask:
Progress City.]

he is in my heart! always!
so. yeah. it's totally fine that that deadpan-ness is still there. that's the keef he knows best. ) I haven't found anything. Yet. ( to elaborate: most of his interactions have been based off of mutual confusion, and he hasn't exactly thought to ask anyone that looks like they belong here for information. that is absolutely why he'll never lead voltron. he has no leadership skills.
but then he's looking down at his wrist, holding it up with a small shrug. ) Oh, yeah. What do you think they do? Mine will not come off. ( ask him how he knows. )
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I tried to take it off too, [ he almost sounds resigned but that kind of word doesn't really exist in keith kogane's vocabulary. ] They took away my blade. [ he's really the most pissed off about that and not just because of protection. but he doesn't elaborate on it either because. well. he trusts that lance knows enough to assume how the rest of that sentence goes. ]
No blade, no bayard, no armor.
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there's. the tiniest shift in lance's expression as keith keeps on talking, because damn, he can't imagine how it feels to have something like his blade taken from him; sure, he's just as naked ( figuratively! ) as the other, but he likes to think he's gotten a little bit better about. well. not freaking out about everything but he still feels restless, and most of it comes from still having zero idea where they are, or why they are where they are, what they're supposed to do —
so. here they are, together, at a loss. ) Weird, isn't it? ( he hums, tone still conversational. ) The no-armor-no-bayard thing. Guess I hadn't realized how used to it I've gotten.
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keith, that's too much introspection for the time and place. ]
Where do you think we should start looking? [ with a gesture, he turns to lance, attempting to quell his own temper lest he destroy something here. ]
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don't think too much about it, keith. at least you're not alone here — though uh, there might be a handful of other people you might prefer to be stuck in themeparkland with, but this is who you're getting, and someone somewhere is sure to ensure that it's at least a tolerable journey.
( we say that now. )
lance hums, stays quiet for a second as he tries to come up with an answer that might actually get them somewhere. ) Hard to say, since we uh … don't exactly know our way around yet. ( good job there buddy! you're being an amazing help here! )
Maybe if we just start walking around we'll figure something out?
( this right here is why you'll never be anyone's go-to for tactical strategies. )
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keith shifts his weight from his usual arms crossed-and-hip jut stance. he doesn't look anymore relaxed than he did a second ago but an attempt was made. ]
So, they say that there are different lands or whatever. Maybe we should head to that EPCOT place. It sounds like a hub. Maybe there'll be more information then. [ keith, when it puts his mind to it, isn't a bad leader. he's just not a great one. at least there's some strategy involved here. ]
We can take one of these trains.
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but for now. )
heeeey, good leadership thinking there, pal! it's a line of thought that this one here might have gotten to eventually, but he's never been that kind of forward-thinker, and. probably part of the reason the black lion had literally refused to acknowledge his presence. and will likely never acknowledge his presence. but that's neither here nor there.
at least keith is trying to relax, even if it's just a little bit, and at least narration can say that an attempt was made. that's the point. ) Weird name for a place. ( he says like they haven't been to weirder sounding places. ) But it's as good a place to start as anywhere, I guess. ( a shrug! he's easy. especially when it means he isn't making any sort of decisions himself.
he grins, though. ) Lead on, leader.
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I think it stands for something. Experimental Prototype – something. [ should have been looking closer at the map. he doesn't put more thought or energy into worrying about that because the sign at the nearest train station spells it out for them both anyway.
( he does, however, wince a bit at being called leader and hopefully lance doesn't see that as keith hurries ahead of him. ) ]
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so. yeah. good job, keef. you're doin' it right. ) Prototypes? The heck kind of place is this, anyway — ( shut up, lance.
and thankfully, due to his lack of peripheral awareness he does just miss the way the other winces, though if he had seen it, he would have felt. guilty is one way of putting it. perpetual-case-of-foot-in-mouth-syndrome is another, especially at the worst of times —
sheesh. off to a great start, there, sharpshooter. but he's trailing off after keith anyway, just so he doesn't lose him in the crowd. )
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[ he stops once to check that lance is still within sight before moving to the nearest platform, aiming for the thinner part of the crowd. they're surrounded by confused murmurs and equally concerned looks, so at least they're all... together in this madness. not that keith is any sort of optimist here.
the flashing signs tell them that the train is two stops away so he at least can return to his usual state of standing with his arms crossed over his torso. two stops. he can wait that long. right?
come on, keith, don't start foot-tapping. ]
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but at least they really aren't alone in all of this weirdness, even if he doesn't so much notice the others' confused looks around him as he barely manages to keep within visual range of keith, and it's really anyone's damned guess how he does manage in the first place.
two stops. we're waiting on that foot-tapping, buddy. and expect a nudge and a you're doing it again if you do. )
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[ a voice to hopefully interrupt his wild train of thought, a bit too harsh if only because he knows ( sort of ) how lance mcclain's brain works. ( he's just scratched the surface on that, but he has at least been! paying attention! ) ]
How long does this thing take?
[ you're on land, keith, not zooming into hyperspace on a castle-ship. stop it. ]
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but we'll expound on that later. probably.
his arms are folded now, too, and he looks almost like a taller mirror image of the boy next to him as he peers in the direction their ride is supposed to be coming from. now would be a great time to say ( or just think, maybe ) patience yields focus but he is so very not shiro and that is a very shiro thing to say ( or think ) but patience is a virtue and this water isn't going to boil as long as you keep watching it.
calm down. ) It's been like two minutes. ( nudge. ) It'll be here soon.
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Hm.
[ he looks thoughtful and his arms are at least unfolded as others assemble in the car after them. ]
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lance is that kind of friend, man. he glances out a near window himself, humming thoughtfully. ) This thing looks like it could go pretty fast. ( he offers as an opening, peeking over at keith out of the corner of his eye. you gonna take the bait, buddy? )
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Looks like it's probably going forty miles per hour, [ he finally answers, sparing lance a glance. okay, he will bite this time, if only because ... they are weaponless and stuck in a place with no way to fight back since they don't currently have anyone to fight. ]
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ah, yes, good. he took the bait. even if it's just for humor's ( or boredom's ) sake at this point, he's considering it a win and you can't take that away from him. ) Hmmm. ( he hums, almost like he's trying to pass off being bored but keith has always done a much better job of that, even if he has to give him credit for humoring him presently. ) Too slow, then. I mean I'm not as impatient as you but that's really slow.
( coming from the kid that has probably never learned how to like. drive a car.
you don't really want this boy driving something on land, anyway. at least in the air or space there's little to bump into.)no subject
[ of course that's the way he thinks, not just because it's keith but because they're paladins and they tend to goad each other on in one way or the other. they would find a way to access a monorail, pidge and hunk would find a way to reach its maximum speed potential, chaos would ensue. they're teenagers, after all.
he taps his knees with his fingertips. but back to the subject at hand. ]
So, we've all got these bands. I overheard some people saying they thought it was a science experiment. There's no real explanation for why we've just been sucked into this other world or dimension or why so many of us came here at the same time.... [ laying down the facts he does know doesn't help at all, actually. he sighs. ]
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he's still convinced they could do it. because they can do damn near anything when they're working together.
lance listens to the other rattling off what he knows, or what he thinks he knows — what he's heard above all else and while it might sound a little wacko, he can't say that it sounds much different from the sort of things they see as paladins. still — ) Better than thinking whoever brought us here is out for everybody's mortal soul. ( were you expecting him to expound on that? he isn't.
he's had some really weird conversations today, keith. it's scary that this is the most normal one. ) What kind of crap can you get out of an experiment like that? Like. You do experiments to collect data or whatever, right? What's anybody going to get out of dumping a bunch of random people together in a theme park?
( he's thinking about this too hard already. you might want to stop him before he hurts himself. )