Progress City Mods (
progressmods) wrote in
progresscity2018-05-25 02:59 pm
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Entry tags:
EVENT LOG PT. 2: Chum City
Who: Everyone!
What: Progress City is completely overrun.
Where: EPCOT, spilling out into Progress City eventually.
When: May 25th - June 2nd.
Warnings: Goblins.
At some point, you're going to notice...something emerging from the Dreamscape Room. They're not really all that big, about the size of a small child maybe, but here's the thing. There's a lot of them, and they're everywhere:

They never outright resort to physical violence, but every time you look, there's more of them than you know what to do with. They're everywhere, inconveniencing you in the most annoying of ways. Swarming you at all times, cutting you in line for rides and food, generally overpopulating the park. The place tries to operate at normal capacity, but your daily lives are going to be completely interrupted by miniature goblins that look...somewhat familiar.
The nusiances seem to be originating from the Dreamscape Room, and it seems like it's up to you to get rid of them somehow. Maybe figure out why they're there in the first place, because it seems like there could be a political scandal abound. But otherwise? Seems like those cards of your's could come in handy.
What: Progress City is completely overrun.
Where: EPCOT, spilling out into Progress City eventually.
When: May 25th - June 2nd.
Warnings: Goblins.
At some point, you're going to notice...something emerging from the Dreamscape Room. They're not really all that big, about the size of a small child maybe, but here's the thing. There's a lot of them, and they're everywhere:

They never outright resort to physical violence, but every time you look, there's more of them than you know what to do with. They're everywhere, inconveniencing you in the most annoying of ways. Swarming you at all times, cutting you in line for rides and food, generally overpopulating the park. The place tries to operate at normal capacity, but your daily lives are going to be completely interrupted by miniature goblins that look...somewhat familiar.
The nusiances seem to be originating from the Dreamscape Room, and it seems like it's up to you to get rid of them somehow. Maybe figure out why they're there in the first place, because it seems like there could be a political scandal abound. But otherwise? Seems like those cards of your's could come in handy.
no subject
[He just squints up at Beaker critically, arms crossed.]
I dunno. You get your hands on a growin' device'a some sort? Ain't ever seen a pipe cleaner that freakishly huge before.
no subject
[He's a perfectly normal size for a Muppet, thank you very much. Now why would he need to stay out of the sun? It's not like it would hurt.]
...Meemii. Meemii meep meemiimeep meemoomeep. Meemii meep meemoo meep meemii meep?
[...Unless. Unless he's a tiny VAMPIRE cowboy. What does he have to say for himself, huh?]
no subject
[Although. He was like 99% certain this other guy was also an exhibit (just look at him) but he's just out there in the sun like that's what he was born to do, so. Now he's not really certain how the magic in this place works at all. But he's still not gonna take that risk.]
What, a vampire? I'm made'a plastic, Laredo, what in the heck would I need blood for?
[There's no way this guy has blood, either, so the concern about vampires seems kind of pointless in both directions in this scenario.]
no subject
[What on Earth is he talking about? If he isn't a vampire then--
oh wait he's made of plastic that sort of makes sense. But plastic doesn't melt that easily in the sun--WAIT HE'S MADE OF PLASTIC
Beaker does a double take, staring down at the tiny cowboy--sorry, cowpoke]
Meemii? Meep meemiimeep meep?
[Really? So he's like...some sort of living toy? If Bunsen were here, he'd probably find this interesting. Beaker makes a move to pick up Jed.]
no subject
Toy? Now listen, I ain't no-- HEY!
[He scampers back a good distance-- or, well, a good distance for him, though he most likely can't outpace Beaker's hand if he's really aiming to grab at him-- and points threateningly up at him as he does so, just eyeing his arm warily.]
You best watch yourself, boy.